Weather Station
1a_ClearDaylight_EstablishingShot

1a_ClearDaylight_EstablishingShot

1b_ClearDaylight_additional

1b_ClearDaylight_additional

2a_ClearLateEvening_EstablishingShot

2a_ClearLateEvening_EstablishingShot

2bClearLateEvening_AdditionalShot

2bClearLateEvening_AdditionalShot

RealTime Control

3a_BlueOvercast_Daylight_EstablishingShot

3a_BlueOvercast_Daylight_EstablishingShot

3b_BlueOvercast_Daylight_AdditionalShot

3b_BlueOvercast_Daylight_AdditionalShot

4a_BlueOvercast_LateEvening_EstablishingShot

4a_BlueOvercast_LateEvening_EstablishingShot

4b_BlueOvercast_LateEvening_AdditionalShot

4b_BlueOvercast_LateEvening_AdditionalShot

5a_2049inVegas_Daylight_EstablishingShot

5a_2049inVegas_Daylight_EstablishingShot

5b_2049inVegas_Daylight_AdditionalShot

5b_2049inVegas_Daylight_AdditionalShot

In Editior Widget that controls the weather system

6a_RiseOfJedah_Daylight_EstablishingShot

6a_RiseOfJedah_Daylight_EstablishingShot

6b_RiseOfJedah_Daylight_AdditionalShot

6b_RiseOfJedah_Daylight_AdditionalShot

7a_RiseOfJedah_LateEvening_EstablishingShot

7a_RiseOfJedah_LateEvening_EstablishingShot

7b_RiseOfJedah_LateEvening_AdditionalShot

7b_RiseOfJedah_LateEvening_AdditionalShot

8a_OutOfSpace_Daylight_EstablishingShot

8a_OutOfSpace_Daylight_EstablishingShot

Soon I will publish details of production on my blog.

Soon I will publish details of production on my blog.

Modelling, Texturing

Modelling, Texturing

Landscape Material, Channels.

Landscape Material, Channels.

Refs, Lighting and Weather System

Refs, Lighting and Weather System

Thanks

Thanks

Weather Station

This is a Tech Lighting Project. Inspired by old school Sci-Fi visuals. I created a real-time weather system along with bunch of in editor tools to manage all the different moods and smaller tools to work in tandem with the general idea of the project.
Secondary goal was creating a personal pipeline for my future projects. So eventually did my own version of every part of the pipeline that was needed to finish the project. For this particular piece, it was really important to me to do as much as I possibly can by myself.

3rd party assets used below:
- Ultra Dynamic Sky Plugin
- 1 set of textures form Minerva project
- 2 sets of textures from Quixel
- Few albedos of planets from NASA and one Turbosquid
- 1 Font from DaFont.com

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"(...) and here it is. Finally. High in the shoulders of the mountains, the desert planet's sweeping winds, burring her in the memory of the people who still live here - "High Altitude Weather Station". A building that is a machine. Possibly the last of its kind.
The proof that we forget things.
We have to re-learn them over and over again, and pass those things to others. As our feeble memory will inevitably lose it to time.
But Callumn knew all that already, and as his ship was descending, he knew that one day he would remember this moment, as only the beginning."

Big thanks to everyone who contributed with feedback to this project.

More artwork